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The eDMX (Art-Net / sACN) Control Scheme

ENTTEC Tech Department
Updated Jul 19, 2026
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Art-Net sACN eDMX networking control scheme ODE MK3

This page shows the control scheme of an eDMX (Art-Net or sACN) rig built on ENTTEC hardware: what connects to what, from the software or console generating channel data down to the fixtures on a DMX line. Use it as the map; the linked articles cover each stage in depth.

The signal chain

Every Art-Net or sACN system has the same four-stage shape:

Controller or software → Ethernet network → eDMX node → DMX fixtures

  1. Controller or software generates the channel data: a lighting console with an Ethernet port, or an application on a computer. ENTTEC's EMU (faders and sound-to-light) and ELM (LED pixel mapping) both transmit Art-Net and are free to download; many third-party packages work too, see compatible software.
  2. Ethernet network: a standard switch and Cat5e/Cat6 cable. Nothing lighting-specific is required, though a dedicated switch or VLAN for lighting traffic is good practice. Art-Net travels as UDP on port 6454; sACN uses multicast. One universe at a fast refresh rate is roughly 0.3 to 0.4 Mbit/s, so bandwidth is rarely the limit (bandwidth planning has the numbers).
  3. eDMX node: the converter that receives network packets and regenerates physical DMX512 on its ports. Each DMX port carries one universe of 512 channels at standard DMX512 speed.
  4. DMX fixtures daisy-chain from the node's port exactly as they would from a console's DMX output. Normal fixture addressing and cabling and termination rules apply on this side of the node.

Which ENTTEC node goes where

NodeUniversesBuilt for
ODE MK32, bidirectional, XLR5Portable and stage use; PoE or 12-24 V DC
DIN Ethergate MK22, bidirectional, screw terminalsPermanent installations, DIN-rail mounting
Storm 1010, output onlyRack-mount, larger rigs

Variations on the scheme

  • DMX input to the network. On bidirectional nodes (ODE MK3, DIN Ethergate MK2) a port can run the other way: a physical console or wall panel feeds DMX into the node, which transmits it as Art-Net or sACN, for example into a media server or show recorder. The Storm 10 is output only.
  • Multiple sources. Two controllers can send the same universe at once, for example a console plus a backup or a playback device. The node combines them by sACN priority, HTP, or LTP depending on configuration; see output merging.
  • Wireless links. Wi-Fi can replace a cable run in small rigs, with real trade-offs covered in sending over WiFi.
  • Several nodes. Larger rigs repeat the pattern: one switch, many nodes, each mapped to its own universes. See chaining network devices.

What every link in the chain needs to agree on

  • IP addressing. Sender and node must sit in the same subnet with the same netmask. ENTTEC's current nodes default to DHCP and fall back to 192.168.0.10 when no DHCP server answers.
  • Universe numbers. The universe set on the node's port must match the one your software transmits. Art-Net counts from 0, much software counts from 1, so an off-by-one is the first thing to check when a port is silent.
  • Delivery mode. Broadcast works with zero configuration on small networks; unicast (or sACN multicast) scales better. The reasoning is in Art-Net vs sACN.

To build this chain for the first time, follow the step-by-step converter node setup guide. For how the protocol itself works underneath, read the Art-Net explainer.

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